SCG
In a partnership with Vossler Media Group, I created photorealistic aircraft renders for Boeing Aircraft Company. These were modeled 3DS Max and rendered with vRay.
FSX
I created and animated many aircraft and dynamic scenery objects for the Microsoft Flight Simulator franchise, throughout my ten-year tenure with MGS ACES Games Studio.
CFS 3
I modeled and textured 18 aircraft for Combat Flight Simulator 3. While the CFS3 engine shows its age today, these show what a well-trained Game Artist can squeeze out of a 1024.